working lcd small quer

This commit is contained in:
2024-06-21 17:24:06 +02:00
commit bd9ac0409a
936 changed files with 422571 additions and 0 deletions

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8" ?>
<index schemaVersion="1.0.0" xs:noNamespaceSchemaLocation="PackIndex.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema-instance">
<vendor>LVGL</vendor>
<url>https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/</url>
<timestamp>2024-03-19</timestamp>
<pindex>
<pdsc url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/" vendor="LVGL" name="lvgl" version="9.1.0"/>
</pindex>
</index>

View File

@ -0,0 +1,269 @@
# How to Create CMSIS-Pack
## STEP 1 Update 'lv_conf_cmsis.h'
1. Copy the **lv_conf_template.h** to '**cmsis-pack**' directory
2. Set the macro protector to '1'
```c
...
/* clang-format off */
#if 1 /*Set it to "1" to enable content*/
...
```
remove the misleading guide above this code segment.
```c
/*
* Copy this file as `lv_conf.h`
* 1. simply next to the `lvgl` folder
* 2. or any other places and
* - define `LV_CONF_INCLUDE_SIMPLE`
* - add the path as include path
*/
```
3. Add including for '**RTE_Components.h**'
```c
#ifndef LV_CONF_H
#define LV_CONF_H
#include "RTE_Components.h"
...
```
4. Remove macro definitions for
- LV_USE_DEMO_WIDGETS
- LV_USE_DEMO_BENCHMARK
- LV_USE_IME_PINYIN
- LV_USE_OS
- LV_USE_FILE_EXPLORER
- LV_USE_DEMO_WIDGETS
- LV_USE_DEMO_KEYPAD_AND_ENCODER
- LV_USE_DEMO_BENCHMARK
- LV_USE_DEMO_RENDER
- LV_USE_DEMO_STRESS
- LV_USE_DEMO_MUSIC
- LV_USE_DEMO_FLEX_LAYOUT
- LV_USE_DEMO_MULTILANG
- LV_USE_DEMO_TRANSFORM
- LV_USE_DEMO_SCROLL
- LV_USE_DEMO_VECTOR_GRAPHIC
- LV_USE_DRAW_VGLITE
- LV_USE_DRAW_VG_LITE
- LV_USE_DRAW_PXP
- LV_USE_DRAW_SDL
- LV_USE_DRAW_ARM2D
- LV_USE_SNAPSHOT
- LV_USE_MONKEY
- LV_USE_GRIDNAV
- LV_USE_FRAGMENT
- LV_USE_IMGFONT
- LV_USE_LINUX_DRM
- LV_USE_TFT_ESPI
- LV_USE_ST7735
- LV_USE_ST7789
- LV_USE_ST7796
- LV_USE_ILI9341
5. Update `LV_LOG_PRINTF` to `1` and `LV_LOG_LEVEL` to `LV_LOG_LEVEL_USER`
6. Set `LV_FONT_MONTSERRAT_12`, `LV_FONT_MONTSERRAT_24` and `LV_FONT_MONTSERRAT_16` to `1` (So Widgets and Benchmark can be compiled correctly, this is for improving the out of box experience.)
7. Update macro `LV_ATTRIBUTE_MEM_ALIGN` and `LV_ATTRIBUTE_MEM_ALIGN_SIZE` to force a WORD alignment.
```c
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
#define LV_DRAW_BUF_STRIDE_ALIGN 4
#define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4)))
```
Make sure `LV_MEM_SIZE` is no less than `(128*1024U)`.
8. Remove following macro definitions in the `3rd party libraries` section:
- \#define LV_USE_FS_STDIO 0
- \#define LV_USE_FS_POSIX 0
- \#define LV_USE_FS_WIN32 0
- \#define LV_USE_FS_FATFS 0
- #define LV_USE_FS_LITTLEFS 0
- #define LV_USE_FS_MEMFS 0
- \#define LV_USE_LODEPNG 0
- #define LV_USE_LIBPNG 0
- \#define LV_USE_BMP 0
- \#define LV_USE_RLE 0
- #define LV_USE_TJPGD 0
- #define LV_USE_LIBJPEG_TURBO 0
- \#define LV_USE_GIF 0
- \#define LV_USE_BARCODE 0
- \#define LV_USE_QRCODE 0
- \#define LV_USE_FREETYPE 0
- \#define LV_USE_TINY_TTF 0
- \#define LV_USE_RLOTTIE 0
- \#define LV_USE_FFMPEG 0
9. update the definition of following macros: `LV_USE_VECTOR_GRAPHIC`, `LV_USE_THORVE_INTERNAL` and `LV_USE_THORVE_EXTERNAL` as
```c
/*Enable Vector Graphic APIs*/
#ifndef LV_USE_VECTOR_GRAPHIC
# define LV_USE_VECTOR_GRAPHIC 0
/* Enable ThorVG (vector graphics library) from the src/libs folder */
# define LV_USE_THORVG_INTERNAL 0
/* Enable ThorVG by assuming that its installed and linked to the project */
# define LV_USE_THORVG_EXTERNAL 0
#endif
```
10. update the definition of following macros: `LV_USE_LZ4`, `LV_USE_LZ4_INTERNAL` and `LV_USE_LZ4_EXTERNAL` as
```c
/*Enable LZ4 compress/decompress lib*/
#ifndef LV_USE_LZ4
# define LV_USE_LZ4 0
/*Use lvgl built-in LZ4 lib*/
# define LV_USE_LZ4_INTERNAL 0
/*Use external LZ4 library*/
# define LV_USE_LZ4_EXTERNAL 0
#endif
```
11. Add the following code to `HAL SETTINGS`:
```c
/*customize tick-get */
#if defined(__PERF_COUNTER__) && __PERF_COUNTER__
#define LV_GLOBAL_INIT(__GLOBAL_PTR) \
do { \
lv_global_init((lv_global_t *)(__GLOBAL_PTR)); \
extern uint32_t perfc_tick_get(void); \
(__GLOBAL_PTR)->tick_state.tick_get_cb = perfc_tick_get; \
} while(0)
#endif
```
12. Replace the macro definition:
```c
#define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_NONE
```
with:
```c
#if !defined(LV_USE_DRAW_SW_ASM) && defined(RTE_Acceleration_Arm_2D)
/*turn-on helium acceleration when Arm-2D and the Helium-powered device are detected */
#if defined(__ARM_FEATURE_MVE) && __ARM_FEATURE_MVE
#define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_HELIUM
#define LV_USE_DRAW_ARM2D 1
#endif
#endif
#ifndef LV_USE_DRAW_SW_ASM
#define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_NONE
#endif
```
13. Update macro `LV_PROFILER_INCLUDE`:
```c
#define LV_PROFILER_INCLUDE "src/misc/lv_profiler_builtin.h"
```
14. rename '**lv_conf_template.h**' to '**lv_conf_cmsis.h**'.
## STEP 2 Check, Update and Run the 'gen_pack.sh'
```sh
if [ `uname -s` = "Linux" ]
then
CMSIS_PACK_PATH="/home/$USER/.arm/Packs/ARM/CMSIS/5.7.0/"
PATH_TO_ADD="$CMSIS_PACK_PATH/CMSIS/Utilities/Linux64/"
else
CMSIS_PACK_PATH="/C/Users/$USER/AppData/Local/Arm/Packs/ARM/CMSIS/5.7.0"
PATH_TO_ADD="/C/Program Files (x86)/7-Zip/:$CMSIS_PACK_PATH/CMSIS/Utilities/Win32/:/C/xmllint/"
fi
[[ ":$PATH:" != *":$PATH_TO_ADD}:"* ]] && PATH="${PATH}:${PATH_TO_ADD}"
echo $PATH_TO_ADD appended to PATH
echo " "
```
### A. For Windows users
Update the '**CMSIS_PACK_PATH**' accordingly (Usually just replace the name gabriel with your own windows account name is sufficient.).
Update the '**PATH_TO_ADD**' to point to the installation folders of **7Zip** and **xmllint**.
Launch the git-bash and go to the cmsis-pack folder.
enter the following command:
```sh
./gen_pack.sh
```
### B. For Linux Users
Update '**PATH_TO_ADD**' if necessary.
go to the **cmsis-pack** folder.
enter the following command:
```sh
./gen_pack.sh
```

View File

@ -0,0 +1,236 @@
#!/bin/bash
# Version: 1.1
# Date: 2022-01-11
# This bash script generates a CMSIS Software Pack:
#
# Pre-requisites:
# - bash shell (for Windows: install git for Windows)
# - 7z in path (zip archiving utility)
# e.g. Ubuntu: sudo apt-get install p7zip-full p7zip-rar)
# - PackChk in path with execute permission
# (see CMSIS-Pack: CMSIS/Utilities/<os>/PackChk)
# - xmllint in path (XML schema validation)
# e.g. Ubuntu: sudo apt-get install libxml2-utils
# Windows: download from https://www.zlatkovic.com/pub/libxml/
############### EDIT BELOW ###############
# Extend Path environment variable locally
#
if [ `uname -s` = "Linux" ]
then
CMSIS_PACK_PATH="/home/$USER/.arm/Packs/ARM/CMSIS/5.7.0/"
PATH_TO_ADD="$CMSIS_PACK_PATH/CMSIS/Utilities/Linux64/"
else
CMSIS_PACK_PATH="/C/Users/$USER/AppData/Local/Arm/Packs/ARM/CMSIS/5.7.0"
PATH_TO_ADD="/C/Program Files (x86)/7-Zip/:/C/Program Files/7-Zip/:$CMSIS_PACK_PATH/CMSIS/Utilities/Win32/:/C/xmllint/"
fi
[[ ":$PATH:" != *":$PATH_TO_ADD}:"* ]] && PATH="${PATH}:${PATH_TO_ADD}"
echo $PATH_TO_ADD appended to PATH
echo " "
# Pack warehouse directory - destination
PACK_WAREHOUSE=./
# Temporary pack build directory
PACK_BUILD=build/
# Specify directories included in pack relative to base directory
# All directories:
# PACK_DIRS=`ls -d */`
# Do not include the build directory if it is local
# PACK_DIRS=${PACK_DIRS//$PACK_BUILD/}
# PACK_DIRS=${PACK_DIRS//$PACK_WAREHOUSE/}
# alternative: specify directory names to be added to pack base directory
PACK_DIRS="
../../src
../../demos
../../env_support/pikascript
"
# Specify file names to be added to pack base directory
PACK_BASE_FILES="
../../LICENCE.txt
../../README.md
../../lvgl.h
lv_conf_cmsis.h
lv_cmsis_pack.txt
"
############ DO NOT EDIT BELOW ###########
echo Starting CMSIS-Pack Generation: `date`
# Zip utility check
ZIP=7z
type -a $ZIP
errorlevel=$?
if [ $errorlevel -gt 0 ]
then
echo "Error: No 7zip Utility found"
echo "Action: Add 7zip to your path"
echo " "
exit
fi
# Pack checking utility check
PACKCHK=PackChk
type -a $PACKCHK
errorlevel=$?
if [ $errorlevel != 0 ]
then
echo "Error: No PackChk Utility found"
echo "Action: Add PackChk to your path"
echo "Hint: Included in CMSIS Pack:"
echo "<pack_root_dir>/ARM/CMSIS/<version>/CMSIS/Utilities/<os>/"
echo " "
exit
fi
echo " "
# XML syntax checking utility check
XMLLINT=xmllint
type -a $XMLLINT
errorlevel=$?
if [ $errorlevel != 0 ]
then
echo "Error: No xmllint found"
echo "Action: Add xmllint to your path"
echo " "
exit
fi
echo " "
# Locate Package Description file
# check whether there is more than one pdsc file
NUM_PDSCS=`ls -1 *.pdsc | wc -l`
PACK_DESCRIPTION_FILE=`ls *.pdsc`
if [ $NUM_PDSCS -lt 1 ]
then
echo "Error: No *.pdsc file found in current directory"
echo " "
elif [ $NUM_PDSCS -gt 1 ]
then
echo "Error: Only one PDSC file allowed in directory structure:"
echo "Found:"
echo "$PACK_DESCRIPTION_FILE"
echo "Action: Delete unused pdsc files"
echo " "
exit
fi
SAVEIFS=$IFS
IFS=.
set $PACK_DESCRIPTION_FILE
# Pack Vendor
PACK_VENDOR=$1
# Pack Name
PACK_NAME=$2
echo Generating Pack Version: for $PACK_VENDOR.$PACK_NAME
echo " "
IFS=$SAVEIFS
#if $PACK_BUILD directory does not exist, create it.
if [ ! -d $PACK_BUILD ]; then
mkdir -p $PACK_BUILD
fi
mkdir -p ${PACK_BUILD}/examples
mkdir -p ${PACK_BUILD}/examples/porting
# directories
echo Adding directories to pack:
echo $PACK_DIRS
echo " "
for d in ${PACK_DIRS}
do
cp -r "$d" ${PACK_BUILD}
done
# files for base directory
echo Adding files to pack:
echo $PACK_BASE_FILES
echo " "
for f in $PACK_BASE_FILES
do
cp -f "$f" $PACK_BUILD/
done
# Copy files into build base directory: $PACK_BUILD
# pdsc file is mandatory in base directory:
cp -f ./$PACK_VENDOR.$PACK_NAME.pdsc ${PACK_BUILD}
cp -f ../../examples/porting/* ${PACK_BUILD}/examples/porting
cp -f ./lv_os_custom_c.txt ${PACK_BUILD}/src/osal/lv_os_custom.c
cp -f ./lv_os_custom_h.txt ${PACK_BUILD}/src/osal/lv_os_custom.h
mv "${PACK_BUILD}/lv_cmsis_pack.txt" "${PACK_BUILD}/lv_cmsis_pack.c"
# Run Schema Check (for Linux only):
# sudo apt-get install libxml2-utils
echo Running schema check for $PACK_VENDOR.$PACK_NAME.pdsc
$XMLLINT --noout --schema ${CMSIS_PACK_PATH}/CMSIS/Utilities/PACK.xsd $PACK_BUILD/$PACK_VENDOR.$PACK_NAME.pdsc
errorlevel=$?
if [ $errorlevel -ne 0 ]; then
echo "build aborted: Schema check of $PACK_VENDOR.$PACK_NAME.pdsc against PACK.xsd failed"
echo " "
exit
fi
# Run Pack Check and generate PackName file with version
$PACKCHK $PACK_BUILD/$PACK_VENDOR.$PACK_NAME.pdsc -n PackName.txt -x M362
errorlevel=$?
if [ $errorlevel -ne 0 ]; then
echo "build aborted: pack check failed"
echo " "
exit
fi
PACKNAME=`cat PackName.txt`
rm -rf PackName.txt
# echo apply patches...
# rm -rf $PACK_BUILD/demos/lv_demos.h
# cp -f ./lv_demos.h $PACK_BUILD/demos/
echo delete files...
find $PACK_BUILD/demos/ -type f -name "*.png" -delete
find $PACK_BUILD/demos/ -type f -name "*.gif" -delete
find $PACK_BUILD/demos/ -type f -name "*.gif" -delete
find $PACK_BUILD/demos/ -type f -name "*.ttf" -delete
find $PACK_BUILD/demos/ -type f -name "*.otf" -delete
find $PACK_BUILD/demos/ -type f -name "*.jpg" -delete
find $PACK_BUILD/demos/ -type f -name "*.fnt" -delete
# Archiving
# $ZIP a $PACKNAME
echo creating pack file $PACKNAME
#if $PACK_WAREHOUSE directory does not exist create it
if [ ! -d $PACK_WAREHOUSE ]; then
mkdir -p $PACK_WAREHOUSE
fi
pushd $PACK_WAREHOUSE
PACK_WAREHOUSE=`pwd`
popd
pushd $PACK_BUILD
"$ZIP" a $PACK_WAREHOUSE/$PACKNAME -tzip
popd
errorlevel=$?
if [ $errorlevel -ne 0 ]; then
echo "build aborted: archiving failed"
exit
fi
# cp -f ./$PACK_VENDOR.$PACK_NAME.pdsc ${PACK_WAREHOUSE}
echo "build of pack succeeded"
# Clean up
echo "cleaning up ..."
rm -rf $PACK_BUILD
echo " "
echo Completed CMSIS-Pack Generation: `date`

View File

@ -0,0 +1,139 @@
/****************************************************************************
* Copyright 2022 Gorgon Meducer (Email:embedded_zhuoran@hotmail.com) *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
* See the License for the specific language governing permissions and *
* limitations under the License. *
* *
****************************************************************************/
/**
* @file lv_cmsis_pack.c
*
* @brief This file will only be used by cmsis-pack.
*/
/*********************
* INCLUDES
*********************/
#include "RTE_Components.h"
#include <time.h>
#if defined(__PERF_COUNTER__) && __PERF_COUNTER__
# include "perf_counter.h"
#endif
#include <stdint.h>
#include <stddef.h>
#include "lv_global.h"
/*********************
* DEFINES
*********************/
#define state LV_GLOBAL_DEFAULT()->tick_state
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/*! \name The macros to identify the compiler */
/*! @{ */
/*! \note for IAR */
#undef __IS_COMPILER_IAR__
#if defined(__IAR_SYSTEMS_ICC__)
# define __IS_COMPILER_IAR__ 1
#endif
/*! \note for arm compiler 5 */
#undef __IS_COMPILER_ARM_COMPILER_5__
#if ((__ARMCC_VERSION >= 5000000) && (__ARMCC_VERSION < 6000000))
# define __IS_COMPILER_ARM_COMPILER_5__ 1
#endif
/*! @} */
/*! \note for arm compiler 6 */
#undef __IS_COMPILER_ARM_COMPILER_6__
#if defined(__ARMCC_VERSION) && (__ARMCC_VERSION >= 6010050)
# define __IS_COMPILER_ARM_COMPILER_6__ 1
#endif
#undef __IS_COMPILER_ARM_COMPILER__
#if defined(__IS_COMPILER_ARM_COMPILER_5__) && __IS_COMPILER_ARM_COMPILER_5__ \
|| defined(__IS_COMPILER_ARM_COMPILER_6__) && __IS_COMPILER_ARM_COMPILER_6__
# define __IS_COMPILER_ARM_COMPILER__ 1
#endif
#undef __IS_COMPILER_LLVM__
#if defined(__clang__) && !__IS_COMPILER_ARM_COMPILER_6__
# define __IS_COMPILER_LLVM__ 1
#else
/*! \note for gcc */
# undef __IS_COMPILER_GCC__
# if defined(__GNUC__) && !( defined(__IS_COMPILER_ARM_COMPILER__) \
|| defined(__IS_COMPILER_LLVM__))
# define __IS_COMPILER_GCC__ 1
# endif
/*! @} */
#endif
/*! @} */
/**********************
* GLOBAL FUNCTIONS
**********************/
/* When Arm Compilers using the MicroLib, provide an empty implementation for
* time() which is not included in the MicroLib
*/
#if defined(__IS_COMPILER_ARM_COMPILER__) && __IS_COMPILER_ARM_COMPILER__
# if defined(__MICROLIB)
__attribute__((weak))
_ARMABI time_t time(time_t * time)
{
return (time_t)(-1);
}
# endif
# if defined(__PERF_COUNTER__) && __PERF_COUNTER__
/**
* Get the elapsed milliseconds since start up from perf_counter
* @return the elapsed milliseconds
*/
uint32_t perfc_tick_get(void)
{
return (uint32_t)get_system_ms();
}
# endif
#endif

View File

@ -0,0 +1,885 @@
/**
* @file lv_conf.h
* Configuration file for v9.1.0
*/
/* clang-format off */
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
#if defined(_RTE_)
#include "RTE_Components.h"
#endif
/*If you need to include anything here, do it inside the `__ASSEMBLY__` guard */
#if 0 && defined(__ASSEMBLY__)
#include "my_include.h"
#endif
/*====================
COLOR SETTINGS
*====================*/
/*Color depth: 8 (A8), 16 (RGB565), 24 (RGB888), 32 (XRGB8888)*/
#define LV_COLOR_DEPTH 16
/*=========================
STDLIB WRAPPER SETTINGS
*=========================*/
/* Possible values
* - LV_STDLIB_BUILTIN: LVGL's built in implementation
* - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
* - LV_STDLIB_MICROPYTHON: MicroPython implementation
* - LV_STDLIB_RTTHREAD: RT-Thread implementation
* - LV_STDLIB_CUSTOM: Implement the functions externally
*/
#define LV_USE_STDLIB_MALLOC LV_STDLIB_BUILTIN
#define LV_USE_STDLIB_STRING LV_STDLIB_BUILTIN
#define LV_USE_STDLIB_SPRINTF LV_STDLIB_BUILTIN
#if LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN
/*Size of the memory available for `lv_malloc()` in bytes (>= 2kB)*/
#define LV_MEM_SIZE (128 * 1024U) /*[bytes]*/
/*Size of the memory expand for `lv_malloc()` in bytes*/
#define LV_MEM_POOL_EXPAND_SIZE 0
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
#define LV_MEM_ADR 0 /*0: unused*/
/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
#if LV_MEM_ADR == 0
#undef LV_MEM_POOL_INCLUDE
#undef LV_MEM_POOL_ALLOC
#endif
#endif /*LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN*/
/*====================
HAL SETTINGS
*====================*/
/*Default display refresh, input device read and animation step period.*/
#define LV_DEF_REFR_PERIOD 33 /*[ms]*/
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
*(Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI_DEF 130 /*[px/inch]*/
/*customize tick-get */
#if defined(__PERF_COUNTER__) && __PERF_COUNTER__
#define LV_GLOBAL_INIT(__GLOBAL_PTR) \
do { \
lv_global_init((lv_global_t *)(__GLOBAL_PTR)); \
extern uint32_t perfc_tick_get(void); \
(__GLOBAL_PTR)->tick_state.tick_get_cb = perfc_tick_get; \
} while(0)
#endif
/*=================
* OPERATING SYSTEM
*=================*/
#if LV_USE_OS == LV_OS_CUSTOM
#define LV_OS_CUSTOM_INCLUDE <stdint.h>
#endif
/*========================
* RENDERING CONFIGURATION
*========================*/
/*Align the stride of all layers and images to this bytes*/
#define LV_DRAW_BUF_STRIDE_ALIGN 1
/*Align the start address of draw_buf addresses to this bytes*/
#define LV_DRAW_BUF_ALIGN 4
/* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
* it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
* "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
* and can't be drawn in chunks. */
/*The target buffer size for simple layer chunks.*/
#define LV_DRAW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /*[bytes]*/
#define LV_USE_DRAW_SW 1
#if LV_USE_DRAW_SW == 1
/* Set the number of draw unit.
* > 1 requires an operating system enabled in `LV_USE_OS`
* > 1 means multiply threads will render the screen in parallel */
#define LV_DRAW_SW_DRAW_UNIT_CNT 1
/* Enable native helium assembly to be compiled */
#define LV_USE_NATIVE_HELIUM_ASM 0
/* 0: use a simple renderer capable of drawing only simple rectangles with gradient, images, texts, and straight lines only
* 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too */
#define LV_DRAW_SW_COMPLEX 1
#if LV_DRAW_SW_COMPLEX == 1
/*Allow buffering some shadow calculation.
*LV_DRAW_SW_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
*Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_DRAW_SW_SHADOW_CACHE_SIZE 0
/* Set number of maximally cached circle data.
* The circumference of 1/4 circle are saved for anti-aliasing
* radius * 4 bytes are used per circle (the most often used radiuses are saved)
* 0: to disable caching */
#define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4
#endif
#if !defined(LV_USE_DRAW_SW_ASM) && defined(RTE_Acceleration_Arm_2D)
/*turn-on helium acceleration when Arm-2D and the Helium-powered device are detected */
#if defined(__ARM_FEATURE_MVE) && __ARM_FEATURE_MVE
#define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_HELIUM
#define LV_USE_DRAW_ARM2D_SYNC 1
#endif
#endif
#ifndef LV_USE_DRAW_SW_ASM
#define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_NONE
#endif
#if LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_CUSTOM
#define LV_DRAW_SW_ASM_CUSTOM_INCLUDE ""
#endif
#endif
#if LV_USE_DRAW_VGLITE
/* Enable blit quality degradation workaround recommended for screen's dimension > 352 pixels. */
#define LV_USE_VGLITE_BLIT_SPLIT 0
#if LV_USE_OS
/* Enable VGLite draw async. Queue multiple tasks and flash them once to the GPU. */
#define LV_USE_VGLITE_DRAW_ASYNC 1
#endif
/* Enable VGLite asserts. */
#define LV_USE_VGLITE_ASSERT 0
#endif
#if LV_USE_DRAW_PXP
/* Enable PXP asserts. */
#define LV_USE_PXP_ASSERT 0
#endif
/* Use VG-Lite GPU. */
#define LV_USE_DRAW_VG_LITE 0
#if LV_USE_DRAW_VG_LITE
/* Enable VG-Lite custom external 'gpu_init()' function */
#define LV_VG_LITE_USE_GPU_INIT 0
/* Enable VG-Lite assert. */
#define LV_VG_LITE_USE_ASSERT 0
/* VG-Lite flush commit trigger threshold. GPU will try to batch these many draw tasks. */
#define LV_VG_LITE_FLUSH_MAX_COUNT 8
/* Enable border to simulate shadow
* NOTE: which usually improves performance,
* but does not guarantee the same rendering quality as the software. */
#define LV_VG_LITE_USE_BOX_SHADOW 0
/* VG-Lite gradient image maximum cache number.
* NOTE: The memory usage of a single gradient image is 4K bytes.
*/
#define LV_VG_LITE_GRAD_CACHE_SIZE 32
#endif
/*=======================
* FEATURE CONFIGURATION
*=======================*/
/*-------------
* Logging
*-----------*/
/*Enable the log module*/
#define LV_USE_LOG 0
#if LV_USE_LOG
/*How important log should be added:
*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
*LV_LOG_LEVEL_INFO Log important events
*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*LV_LOG_LEVEL_USER Only logs added by the user
*LV_LOG_LEVEL_NONE Do not log anything*/
#define LV_LOG_LEVEL LV_LOG_LEVEL_USER
/*1: Print the log with 'printf';
*0: User need to register a callback with `lv_log_register_print_cb()`*/
#define LV_LOG_PRINTF 1
/*1: Enable print timestamp;
*0: Disable print timestamp*/
#define LV_LOG_USE_TIMESTAMP 1
/*1: Print file and line number of the log;
*0: Do not print file and line number of the log*/
#define LV_LOG_USE_FILE_LINE 1
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
#define LV_LOG_TRACE_MEM 1
#define LV_LOG_TRACE_TIMER 1
#define LV_LOG_TRACE_INDEV 1
#define LV_LOG_TRACE_DISP_REFR 1
#define LV_LOG_TRACE_EVENT 1
#define LV_LOG_TRACE_OBJ_CREATE 1
#define LV_LOG_TRACE_LAYOUT 1
#define LV_LOG_TRACE_ANIM 1
#define LV_LOG_TRACE_CACHE 1
#endif /*LV_USE_LOG*/
/*-------------
* Asserts
*-----------*/
/*Enable asserts if an operation is failed or an invalid data is found.
*If LV_USE_LOG is enabled an error message will be printed on failure*/
#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
/*Add a custom handler when assert happens e.g. to restart the MCU*/
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
/*-------------
* Debug
*-----------*/
/*1: Draw random colored rectangles over the redrawn areas*/
#define LV_USE_REFR_DEBUG 0
/*1: Draw a red overlay for ARGB layers and a green overlay for RGB layers*/
#define LV_USE_LAYER_DEBUG 0
/*1: Draw overlays with different colors for each draw_unit's tasks.
*Also add the index number of the draw unit on white background.
*For layers add the index number of the draw unit on black background.*/
#define LV_USE_PARALLEL_DRAW_DEBUG 0
/*-------------
* Others
*-----------*/
#define LV_ENABLE_GLOBAL_CUSTOM 0
#if LV_ENABLE_GLOBAL_CUSTOM
/*Header to include for the custom 'lv_global' function"*/
#define LV_GLOBAL_CUSTOM_INCLUDE <stdint.h>
#endif
/*Default cache size in bytes.
*Used by image decoders such as `lv_lodepng` to keep the decoded image in the memory.
*Data larger than the size of the cache also can be allocated but
*will be dropped immediately after usage.*/
#define LV_CACHE_DEF_SIZE 0
/*Default number of image header cache entries. The cache is used to store the headers of images
*The main logic is like `LV_CACHE_DEF_SIZE` but for image headers.*/
#define LV_IMAGE_HEADER_CACHE_DEF_CNT 0
/*Number of stops allowed per gradient. Increase this to allow more stops.
*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
#define LV_GRADIENT_MAX_STOPS 2
/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
#define LV_COLOR_MIX_ROUND_OFS 0
/* Add 2 x 32 bit variables to each lv_obj_t to speed up getting style properties */
#define LV_OBJ_STYLE_CACHE 0
/* Add `id` field to `lv_obj_t` */
#define LV_USE_OBJ_ID 0
/* Use lvgl builtin method for obj ID */
#define LV_USE_OBJ_ID_BUILTIN 0
/*Use obj property set/get API*/
#define LV_USE_OBJ_PROPERTY 0
/* VG-Lite Simulator */
/*Requires: LV_USE_THORVG_INTERNAL or LV_USE_THORVG_EXTERNAL */
#define LV_USE_VG_LITE_THORVG 0
#if LV_USE_VG_LITE_THORVG
/*Enable LVGL's blend mode support*/
#define LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT 0
/*Enable YUV color format support*/
#define LV_VG_LITE_THORVG_YUV_SUPPORT 0
/*Enable 16 pixels alignment*/
#define LV_VG_LITE_THORVG_16PIXELS_ALIGN 1
/*Buffer address alignment*/
#define LV_VG_LITE_THORVG_BUF_ADDR_ALIGN 64
/*Enable multi-thread render*/
#define LV_VG_LITE_THORVG_THREAD_RENDER 0
#endif
/*=====================
* COMPILER SETTINGS
*====================*/
/*For big endian systems set to 1*/
#define LV_BIG_ENDIAN_SYSTEM 0
/*Define a custom attribute to `lv_tick_inc` function*/
#define LV_ATTRIBUTE_TICK_INC
/*Define a custom attribute to `lv_timer_handler` function*/
#define LV_ATTRIBUTE_TIMER_HANDLER
/*Define a custom attribute to `lv_display_flush_ready` function*/
#define LV_ATTRIBUTE_FLUSH_READY
/*Required alignment size for buffers*/
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 4
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
* E.g. __attribute__((aligned(4)))*/
#define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4)))
/*Attribute to mark large constant arrays for example font's bitmaps*/
#define LV_ATTRIBUTE_LARGE_CONST
/*Compiler prefix for a big array declaration in RAM*/
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
/*Place performance critical functions into a faster memory (e.g RAM)*/
#define LV_ATTRIBUTE_FAST_MEM
/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
*should also appear on LVGL binding API such as Micropython.*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
/*Prefix all global extern data with this*/
#define LV_ATTRIBUTE_EXTERN_DATA
/* Use `float` as `lv_value_precise_t` */
#define LV_USE_FLOAT 0
/*==================
* FONT USAGE
*===================*/
/*Montserrat fonts with ASCII range and some symbols using bpp = 4
*https://fonts.google.com/specimen/Montserrat*/
#define LV_FONT_MONTSERRAT_8 0
#define LV_FONT_MONTSERRAT_10 0
#define LV_FONT_MONTSERRAT_12 1
#define LV_FONT_MONTSERRAT_14 1
#define LV_FONT_MONTSERRAT_16 1
#define LV_FONT_MONTSERRAT_18 0
#define LV_FONT_MONTSERRAT_20 0
#define LV_FONT_MONTSERRAT_22 0
#define LV_FONT_MONTSERRAT_24 1
#define LV_FONT_MONTSERRAT_26 0
#define LV_FONT_MONTSERRAT_28 0
#define LV_FONT_MONTSERRAT_30 0
#define LV_FONT_MONTSERRAT_32 0
#define LV_FONT_MONTSERRAT_34 0
#define LV_FONT_MONTSERRAT_36 0
#define LV_FONT_MONTSERRAT_38 0
#define LV_FONT_MONTSERRAT_40 0
#define LV_FONT_MONTSERRAT_42 0
#define LV_FONT_MONTSERRAT_44 0
#define LV_FONT_MONTSERRAT_46 0
#define LV_FONT_MONTSERRAT_48 0
/*Demonstrate special features*/
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
/*Pixel perfect monospace fonts*/
#define LV_FONT_UNSCII_8 0
#define LV_FONT_UNSCII_16 0
/*Optionally declare custom fonts here.
*You can use these fonts as default font too and they will be available globally.
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
#define LV_FONT_CUSTOM_DECLARE
/*Always set a default font*/
#define LV_FONT_DEFAULT &lv_font_montserrat_14
/*Enable handling large font and/or fonts with a lot of characters.
*The limit depends on the font size, font face and bpp.
*Compiler error will be triggered if a font needs it.*/
#define LV_FONT_FMT_TXT_LARGE 0
/*Enables/disables support for compressed fonts.*/
#define LV_USE_FONT_COMPRESSED 0
/*Enable drawing placeholders when glyph dsc is not found*/
#define LV_USE_FONT_PLACEHOLDER 1
/*=================
* TEXT SETTINGS
*=================*/
/**
* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
*/
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_)]}"
/*If a word is at least this long, will break wherever "prettiest"
*To disable, set to a value <= 0*/
#define LV_TXT_LINE_BREAK_LONG_LEN 0
/*Minimum number of characters in a long word to put on a line before a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/*Minimum number of characters in a long word to put on a line after a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
*The direction will be processed according to the Unicode Bidirectional Algorithm:
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/*Set the default direction. Supported values:
*`LV_BASE_DIR_LTR` Left-to-Right
*`LV_BASE_DIR_RTL` Right-to-Left
*`LV_BASE_DIR_AUTO` detect texts base direction*/
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#endif
/*Enable Arabic/Persian processing
*In these languages characters should be replaced with an other form based on their position in the text*/
#define LV_USE_ARABIC_PERSIAN_CHARS 0
/*==================
* WIDGETS
*================*/
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
#define LV_WIDGETS_HAS_DEFAULT_VALUE 1
#define LV_USE_ANIMIMG 1
#define LV_USE_ARC 1
#define LV_USE_BAR 1
#define LV_USE_BUTTON 1
#define LV_USE_BUTTONMATRIX 1
#define LV_USE_CALENDAR 1
#if LV_USE_CALENDAR
#define LV_CALENDAR_WEEK_STARTS_MONDAY 0
#if LV_CALENDAR_WEEK_STARTS_MONDAY
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
#else
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
#endif
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
#define LV_USE_CALENDAR_HEADER_ARROW 1
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1
#endif /*LV_USE_CALENDAR*/
#define LV_USE_CANVAS 1
#define LV_USE_CHART 1
#define LV_USE_CHECKBOX 1
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
#define LV_USE_IMAGE 1 /*Requires: lv_label*/
#define LV_USE_IMAGEBUTTON 1
#define LV_USE_KEYBOARD 1
#define LV_USE_LABEL 1
#if LV_USE_LABEL
#define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
#define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
#define LV_LABEL_WAIT_CHAR_COUNT 3 /*The count of wait chart*/
#endif
#define LV_USE_LED 1
#define LV_USE_LINE 1
#define LV_USE_LIST 1
#define LV_USE_MENU 1
#define LV_USE_MSGBOX 1
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
#define LV_USE_SCALE 1
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
#define LV_USE_SPAN 1
#if LV_USE_SPAN
/*A line text can contain maximum num of span descriptor */
#define LV_SPAN_SNIPPET_STACK_SIZE 64
#endif
#define LV_USE_SPINBOX 1
#define LV_USE_SPINNER 1
#define LV_USE_SWITCH 1
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
#if LV_USE_TEXTAREA != 0
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
#define LV_USE_TABLE 1
#define LV_USE_TABVIEW 1
#define LV_USE_TILEVIEW 1
#define LV_USE_WIN 1
/*==================
* THEMES
*==================*/
/*A simple, impressive and very complete theme*/
#define LV_USE_THEME_DEFAULT 1
#if LV_USE_THEME_DEFAULT
/*0: Light mode; 1: Dark mode*/
#define LV_THEME_DEFAULT_DARK 0
/*1: Enable grow on press*/
#define LV_THEME_DEFAULT_GROW 1
/*Default transition time in [ms]*/
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
#endif /*LV_USE_THEME_DEFAULT*/
/*A very simple theme that is a good starting point for a custom theme*/
#define LV_USE_THEME_SIMPLE 1
/*A theme designed for monochrome displays*/
#define LV_USE_THEME_MONO 1
/*==================
* LAYOUTS
*==================*/
/*A layout similar to Flexbox in CSS.*/
#define LV_USE_FLEX 1
/*A layout similar to Grid in CSS.*/
#define LV_USE_GRID 1
/*====================
* 3RD PARTS LIBRARIES
*====================*/
/*File system interfaces for common APIs */
/*API for fopen, fread, etc*/
#if LV_USE_FS_STDIO
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for open, read, etc*/
#if LV_USE_FS_POSIX
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for CreateFile, ReadFile, etc*/
#if LV_USE_FS_WIN32
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
#if LV_USE_FS_FATFS
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for memory-mapped file access. */
#if LV_USE_FS_MEMFS
#define LV_FS_MEMFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#endif
/*API for LittleFs. */
#if LV_USE_FS_LITTLEFS
#define LV_FS_LITTLEFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#endif
/*GIF decoder library*/
#if LV_USE_GIF
/*GIF decoder accelerate*/
#define LV_GIF_CACHE_DECODE_DATA 0
#endif
/*Decode bin images to RAM*/
#define LV_BIN_DECODER_RAM_LOAD 0
/*FreeType library*/
#if LV_USE_FREETYPE
/*Let FreeType to use LVGL memory and file porting*/
#define LV_FREETYPE_USE_LVGL_PORT 0
/*Cache count of the glyphs in FreeType. It means the number of glyphs that can be cached.
*The higher the value, the more memory will be used.*/
#define LV_FREETYPE_CACHE_FT_GLYPH_CNT 256
#endif
/* Built-in TTF decoder */
#if LV_USE_TINY_TTF
/* Enable loading TTF data from files */
#define LV_TINY_TTF_FILE_SUPPORT 0
#endif
/*Enable Vector Graphic APIs*/
#ifndef LV_USE_VECTOR_GRAPHIC
# define LV_USE_VECTOR_GRAPHIC 0
/* Enable ThorVG (vector graphics library) from the src/libs folder */
# define LV_USE_THORVG_INTERNAL 0
/* Enable ThorVG by assuming that its installed and linked to the project */
# define LV_USE_THORVG_EXTERNAL 0
#endif
/*Enable LZ4 compress/decompress lib*/
#ifndef LV_USE_LZ4
/*Use lvgl built-in LZ4 lib*/
# define LV_USE_LZ4_INTERNAL 0
/*Use external LZ4 library*/
# define LV_USE_LZ4_EXTERNAL 0
#endif
/*FFmpeg library for image decoding and playing videos
*Supports all major image formats so do not enable other image decoder with it*/
#if LV_USE_FFMPEG
/*Dump input information to stderr*/
#define LV_FFMPEG_DUMP_FORMAT 0
#endif
/*==================
* OTHERS
*==================*/
/*1: Enable system monitor component*/
#define LV_USE_SYSMON 0
#if LV_USE_SYSMON
/*1: Show CPU usage and FPS count
* Requires `LV_USE_SYSMON = 1`*/
#define LV_USE_PERF_MONITOR 0
#if LV_USE_PERF_MONITOR
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
/*0: Displays performance data on the screen, 1: Prints performance data using log.*/
#define LV_USE_PERF_MONITOR_LOG_MODE 0
#endif
/*1: Show the used memory and the memory fragmentation
* Requires `LV_USE_STDLIB_MALLOC = LV_STDLIB_BUILTIN`
* Requires `LV_USE_SYSMON = 1`*/
#define LV_USE_MEM_MONITOR 0
#if LV_USE_MEM_MONITOR
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
#endif
#endif /*LV_USE_SYSMON*/
/*1: Enable the runtime performance profiler*/
#define LV_USE_PROFILER 0
#if LV_USE_PROFILER
/*1: Enable the built-in profiler*/
#define LV_USE_PROFILER_BUILTIN 1
#if LV_USE_PROFILER_BUILTIN
/*Default profiler trace buffer size*/
#define LV_PROFILER_BUILTIN_BUF_SIZE (16 * 1024) /*[bytes]*/
#endif
/*Header to include for the profiler*/
#define LV_PROFILER_INCLUDE "src/misc/lv_profiler_builtin.h"
/*Profiler start point function*/
#define LV_PROFILER_BEGIN LV_PROFILER_BUILTIN_BEGIN
/*Profiler end point function*/
#define LV_PROFILER_END LV_PROFILER_BUILTIN_END
/*Profiler start point function with custom tag*/
#define LV_PROFILER_BEGIN_TAG LV_PROFILER_BUILTIN_BEGIN_TAG
/*Profiler end point function with custom tag*/
#define LV_PROFILER_END_TAG LV_PROFILER_BUILTIN_END_TAG
#endif
/*1: Enable an observer pattern implementation*/
#define LV_USE_OBSERVER 1
/*1: Enable Pinyin input method*/
/*Requires: lv_keyboard*/
#if LV_USE_IME_PINYIN
/*1: Use default thesaurus*/
/*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
#define LV_IME_PINYIN_USE_DEFAULT_DICT 1
/*Set the maximum number of candidate panels that can be displayed*/
/*This needs to be adjusted according to the size of the screen*/
#define LV_IME_PINYIN_CAND_TEXT_NUM 6
/*Use 9 key input(k9)*/
#define LV_IME_PINYIN_USE_K9_MODE 1
#if LV_IME_PINYIN_USE_K9_MODE == 1
#define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
#endif /*LV_IME_PINYIN_USE_K9_MODE*/
#endif
/*1: Enable file explorer*/
/*Requires: lv_table*/
#if LV_USE_FILE_EXPLORER
/*Maximum length of path*/
#define LV_FILE_EXPLORER_PATH_MAX_LEN (128)
/*Quick access bar, 1:use, 0:not use*/
/*Requires: lv_list*/
#define LV_FILE_EXPLORER_QUICK_ACCESS 1
#endif
/*==================
* DEVICES
*==================*/
/*Use SDL to open window on PC and handle mouse and keyboard*/
#define LV_USE_SDL 0
#if LV_USE_SDL
#define LV_SDL_INCLUDE_PATH <SDL2/SDL.h>
#define LV_SDL_RENDER_MODE LV_DISPLAY_RENDER_MODE_DIRECT /*LV_DISPLAY_RENDER_MODE_DIRECT is recommended for best performance*/
#define LV_SDL_BUF_COUNT 1 /*1 or 2*/
#define LV_SDL_FULLSCREEN 0 /*1: Make the window full screen by default*/
#define LV_SDL_DIRECT_EXIT 1 /*1: Exit the application when all SDL windows are closed*/
#define LV_SDL_MOUSEWHEEL_MODE LV_SDL_MOUSEWHEEL_MODE_ENCODER /*LV_SDL_MOUSEWHEEL_MODE_ENCODER/CROWN*/
#endif
/*Use X11 to open window on Linux desktop and handle mouse and keyboard*/
#define LV_USE_X11 0
#if LV_USE_X11
#define LV_X11_DIRECT_EXIT 1 /*Exit the application when all X11 windows have been closed*/
#define LV_X11_DOUBLE_BUFFER 1 /*Use double buffers for endering*/
/*select only 1 of the following render modes (LV_X11_RENDER_MODE_PARTIAL preferred!)*/
#define LV_X11_RENDER_MODE_PARTIAL 1 /*Partial render mode (preferred)*/
#define LV_X11_RENDER_MODE_DIRECT 0 /*direct render mode*/
#define LV_X11_RENDER_MODE_FULL 0 /*Full render mode*/
#endif
/*Driver for /dev/fb*/
#define LV_USE_LINUX_FBDEV 0
#if LV_USE_LINUX_FBDEV
#define LV_LINUX_FBDEV_BSD 0
#define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL
#define LV_LINUX_FBDEV_BUFFER_COUNT 0
#define LV_LINUX_FBDEV_BUFFER_SIZE 60
#endif
/*Use Nuttx to open window and handle touchscreen*/
#define LV_USE_NUTTX 0
#if LV_USE_NUTTX
#define LV_USE_NUTTX_LIBUV 0
/*Use Nuttx custom init API to open window and handle touchscreen*/
#define LV_USE_NUTTX_CUSTOM_INIT 0
/*Driver for /dev/lcd*/
#define LV_USE_NUTTX_LCD 0
#if LV_USE_NUTTX_LCD
#define LV_NUTTX_LCD_BUFFER_COUNT 0
#define LV_NUTTX_LCD_BUFFER_SIZE 60
#endif
/*Driver for /dev/input*/
#define LV_USE_NUTTX_TOUCHSCREEN 0
#endif
/*Driver for evdev input devices*/
#define LV_USE_EVDEV 0
/*Driver for libinput input devices*/
#define LV_USE_LIBINPUT 0
#if LV_USE_LIBINPUT
#define LV_LIBINPUT_BSD 0
/*Full keyboard support*/
#define LV_LIBINPUT_XKB 0
#if LV_LIBINPUT_XKB
/*"setxkbmap -query" can help find the right values for your keyboard*/
#define LV_LIBINPUT_XKB_KEY_MAP { .rules = NULL, .model = "pc101", .layout = "us", .variant = NULL, .options = NULL }
#endif
#endif
#define LV_USE_GENERIC_MIPI (LV_USE_ST7735 | LV_USE_ST7789 | LV_USE_ST7796 | LV_USE_ILI9341)
/*==================
* EXAMPLES
*==================*/
/*Enable the examples to be built with the library*/
#define LV_BUILD_EXAMPLES 1
/*===================
* DEMO USAGE
====================*/
/*Music player demo*/
#if LV_USE_DEMO_MUSIC
#define LV_DEMO_MUSIC_SQUARE 0
#define LV_DEMO_MUSIC_LANDSCAPE 0
#define LV_DEMO_MUSIC_ROUND 0
#define LV_DEMO_MUSIC_LARGE 0
#define LV_DEMO_MUSIC_AUTO_PLAY 0
#endif
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/

View File

@ -0,0 +1,120 @@
/**
* @file lv_os_custom.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_os.h"
#if LV_USE_OS == LV_OS_CUSTOM
#include "../misc/lv_types.h"
#include "../misc/lv_assert.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
lv_result_t lv_thread_init(lv_thread_t * thread, lv_thread_prio_t prio, void (*callback)(void *), size_t stack_size,
void * user_data)
{
LV_UNUSED(thread);
LV_UNUSED(callback);
LV_UNUSED(prio);
LV_UNUSED(stack_size);
LV_UNUSED(user_data);
LV_ASSERT(0);
return LV_RESULT_INVALID;
}
lv_result_t lv_thread_delete(lv_thread_t * thread)
{
LV_UNUSED(thread);
LV_ASSERT(0);
return LV_RESULT_INVALID;
}
lv_result_t lv_mutex_init(lv_mutex_t * mutex)
{
LV_UNUSED(mutex);
return LV_RESULT_OK;
}
lv_result_t lv_mutex_lock(lv_mutex_t * mutex)
{
LV_UNUSED(mutex);
return LV_RESULT_OK;
}
lv_result_t lv_mutex_lock_isr(lv_mutex_t * mutex)
{
LV_UNUSED(mutex);
return LV_RESULT_OK;
}
lv_result_t lv_mutex_unlock(lv_mutex_t * mutex)
{
LV_UNUSED(mutex);
return LV_RESULT_OK;
}
lv_result_t lv_mutex_delete(lv_mutex_t * mutex)
{
LV_UNUSED(mutex);
return LV_RESULT_OK;
}
lv_result_t lv_thread_sync_init(lv_thread_sync_t * sync)
{
LV_UNUSED(sync);
LV_ASSERT(0);
return LV_RESULT_INVALID;
}
lv_result_t lv_thread_sync_wait(lv_thread_sync_t * sync)
{
LV_UNUSED(sync);
LV_ASSERT(0);
return LV_RESULT_INVALID;
}
lv_result_t lv_thread_sync_signal(lv_thread_sync_t * sync)
{
LV_UNUSED(sync);
LV_ASSERT(0);
return LV_RESULT_INVALID;
}
lv_result_t lv_thread_sync_delete(lv_thread_sync_t * sync)
{
LV_UNUSED(sync);
LV_ASSERT(0);
return LV_RESULT_INVALID;
}
/**********************
* STATIC FUNCTIONS
**********************/
#endif /*LV_USE_OS == LV_OS_CUSTOM*/

View File

@ -0,0 +1,43 @@
/**
* @file lv_os_custom.h
*
*/
#ifndef LV_OS_CUSTOM_H
#define LV_OS_CUSTOM_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#if LV_USE_OS == LV_OS_CUSTOM
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef int lv_mutex_t;
typedef int lv_thread_t;
typedef int lv_thread_sync_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**********************
* MACROS
**********************/
#endif /*LV_USE_OS == LV_OS_CUSTOM*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_OS_CUSTOM_H*/