improved the sidebar look

This commit is contained in:
SallarShayegan
2025-02-25 21:45:27 +01:00
parent 082126d3c5
commit 0719a092dc

11
main.py
View File

@ -9,8 +9,7 @@ class GuiMain:
def __init__(self):
# pygame setup
pygame.init()
#self.screenW = 561 * 1.45
#self.screenH = 325 * 1.45
#self.screen = pygame.display.set_mode((800, 480))
self.screen = pygame.display.set_mode((0,0), pygame.FULLSCREEN)
self.screenH = self.screen.get_height()
self.screenW = self.screen.get_width()
@ -132,10 +131,10 @@ class GuiMain:
button.display()
pygame.draw.polygon(self.screen, color_primary_dark, [
(10, 10),
(self.screenW * 1.5 / 19, 10),
(self.screenW * 1.5 / 19, self.fx_mode_buttons[5].y - 30),
(10, self.screenH/2 - 30)], 2)
(12, 12),
(self.screenW * 1.5 / 19 + 12, 12),
(self.screenW * 1.5 / 19 + 12, self.fx_mode_buttons[5].y - 30),
(12, self.screenH/2 - 30)], 2)
pygame.draw.polygon(self.screen, "red", [(0, self.screenH/2), (self.screenW*3 / 19, self.screenH), (0, self.screenH)])
# flip() the display to put your work on screen