change the actual controller fx_mode when tapping the lozenge_buttons
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@ -23,6 +23,7 @@ class LozengeButton:
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if math.sqrt(math.pow(pos[0] - self.x, 2) + math.pow(pos[1] - self.y, 2)) < self.radius_y:
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self.focused = True
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self.gui.set_fx_mode_by_name(self.side, self.name)
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self.gui.set_controller_fx_mode(self.side, self.name)
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if self.focused:
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w = 0
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