diff --git a/main.py b/main.py index 6c5029b..b25f62f 100644 --- a/main.py +++ b/main.py @@ -9,6 +9,7 @@ screen = pygame.display.set_mode((screenW, screenH)) color_primary = (0, 190, 180) color_primary_light = (0, 255, 245) +color_primary_dark = (0, 110, 115) # Create and position the knobs knobs_radius = screenW / 25 @@ -40,7 +41,7 @@ def display_label(index): label_y = (screenH - fx_label.get_height() - fx_value.get_height()) / 2 screen.blit(fx_label, (label_x, label_y)) screen.blit(fx_value, (label_x, screenH / 2)) - pygame.draw.line(screen, color_primary_light, (label_x - 10, label_y), (label_x - 10, screenH - label_y), 2) + pygame.draw.line(screen, color_primary_dark, (label_x - 10, label_y), (label_x - 10, screenH - label_y), 2) line_points = [] line_points.append(knobs[index].get_position()) @@ -66,7 +67,7 @@ def display_label(index): line_points.append((label_x - 10, screenH/2)) for i in range(len(line_points)-1): - pygame.draw.line(screen, color_primary_light, line_points[i], line_points[i+1], 2) + pygame.draw.line(screen, color_primary_dark, line_points[i], line_points[i+1], 2) knobs[index].set_value(0.86) knobs[index].set_color(color_primary_light) @@ -83,7 +84,7 @@ while running: # RENDER YOUR GAME HERE - display_label(7) + display_label(4) for i in range(8): knobs[i].display()