import pygame from knob import * # pygame setup pygame.init() screenW = 561 screenH = 325 screen = pygame.display.set_mode((screenW, screenH)) knob1 = Knob(screen) clock = pygame.time.Clock() running = True while running: # poll for events # pygame.QUIT event means the user clicked X to close your window for event in pygame.event.get(): if event.type == pygame.QUIT: running = False # fill the screen with a color to wipe away anything from last frame screen.fill("black") # RENDER YOUR GAME HERE knob1.display() # flip() the display to put your work on screen pygame.display.flip() clock.tick(60) # limits FPS to 60 pygame.quit()