forked from W4D/soundcube-firmware
200 lines
4.7 KiB
C++
200 lines
4.7 KiB
C++
#include <TCA9555.h>
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#include <AS5600.h>
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#include <Adafruit_NeoPixel.h>
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#include <PWMAudio.h>
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#include <I2S.h>
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#define HAPTIC 1
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#define AURAL 1
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#define UI_SAMPLERATE 22050
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I2S i2s(INPUT_PULLUP);
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TCA9555 TCA(0x20, &Wire1);
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AS5600 ENC(&Wire1);
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PWMAudio ui_snd(8);
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enum BUTTON {CVINL, CVINR, INL, INR, OUTR, OUTL, CVOUTR, CVOUTL, RIGHT, LEFT, SELECT, DEBUG1, DEBUG2, DEBUG3};
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Adafruit_NeoPixel edge_pixels(8, 4, NEO_GRB + NEO_KHZ800);
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Adafruit_NeoPixel ui_pixels(72, 5, NEO_GRB + NEO_KHZ800);
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volatile bool flag = false;
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volatile bool click = false;
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volatile bool amp = false;
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int counter = 0;
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bool buttons[16] = {false};
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int16_t beep[UI_SAMPLERATE];
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void pwm_audio_callback() {
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while (ui_snd.availableForWrite()) {
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if(click) {
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ui_snd.write(beep[counter]);
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} else {
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ui_snd.write(0);
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}
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counter++;
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if(counter == UI_SAMPLERATE) counter = 0;
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}
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}
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void tca_irq() {
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flag = true;
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}
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void setup() {
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for(int i = 0; i < UI_SAMPLERATE; i++){
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float sine_pos = (2.0f * M_PI * 8000.0f * (float)i) / (float)UI_SAMPLERATE;
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beep[i] = (int16_t)(sin(sine_pos) * 8000.0f);
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}
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Serial.begin();
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delay(2000);
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Serial.println("INIT WIRE");
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Wire1.setSDA(2);
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Wire1.setSCL(3);
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Wire1.begin();
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Serial.println("SUCCESS");
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Serial.println("INIT TCA");
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TCA.begin();
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TCA.pinMode16(0xFFFF);
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TCA.setPolarity16(0x0000);
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Serial.println("SUCCESS");
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Serial.println("INIT INTERRUPT");
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pinMode(1, INPUT_PULLUP);
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attachInterrupt(digitalPinToInterrupt(1), tca_irq, FALLING);
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Serial.println("SUCCESS");
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// Rotary Encoder
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ENC.begin(); // set direction pin.
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ENC.setDirection(AS5600_COUNTERCLOCK_WISE);
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pinMode(6, OUTPUT); // Vibration Motor
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pinMode(7, OUTPUT); // UI Amp Enable
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ui_snd.onTransmit(pwm_audio_callback);
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ui_snd.begin(UI_SAMPLERATE);
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digitalWrite(7, LOW);
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edge_pixels.begin(); // INITIALIZE NeoPixel strip object (REQUIRED)
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ui_pixels.begin(); // INITIALIZE NeoPixel strip object (REQUIRED)
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// i2s.setDOUT(14);
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// i2s.setDIN(15);
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// i2s.setBCLK(16); //
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// i2s.swapClocks();
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// i2s.setMCLK(18);
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// i2s.setBitsPerSample(16);
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// i2s.setFrequency(48000);
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// i2s.setSysClk(48000);
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// i2s.begin();
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// while (1) {
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// int16_t l, r;
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// i2s.read16(&l, &r);
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// i2s.write16(l, r);
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// }
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}
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int active = 0;
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int active_led_ring = 0;
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uint32_t lastTime = 0;
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int32_t position = 0;
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void loop() {
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edge_pixels.clear(); // Set all pixel colors to 'off'
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ui_pixels.clear(); // Set all pixel colors to 'off'
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position = ENC.getCumulativePosition();
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// if (millis() - lastTime >= 100)
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// {
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// lastTime = millis();
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// Serial.print(ENC.getCumulativePosition());
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// Serial.print("\t");
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// Serial.println(ENC.getRevolutions());
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// }
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// LED Ring leeren
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for (int i = 0; i < 48; i++) {
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ui_pixels.setPixelColor(i + 3, edge_pixels.Color(0, 0, 0));
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}
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// flag = true when a button is pushed
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if (flag) {
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int val = TCA.read16();
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Serial.println(val, BIN);
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for(int i = 0; i < 16; i++){
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buttons[i] = ~(val >> i) & 0x01;
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Serial.print(buttons[i]);
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Serial.print(" ");
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}
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Serial.println();
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flag = false;
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if (HAPTIC) {
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digitalWrite(6, HIGH);
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}
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// Make beep
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if (AURAL) {
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digitalWrite(7, HIGH);
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click = true;
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delay(50);
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click = false;
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digitalWrite(7, LOW);
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}
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// Make vibration
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if(HAPTIC){
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if(!AURAL) delay(50);
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digitalWrite(6, LOW);
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}
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// Flash led ring
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for (int i = 0; i < 48; i++) {
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ui_pixels.setPixelColor(i + 3, edge_pixels.Color(0, 15, 0));
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}
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// Switch through LED matrix
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if(buttons[RIGHT]) active++;
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if(buttons[LEFT]) active--;
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if(active == 13) active = 0;
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if(active == -1) active = 12;
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}
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// EDGE LEDs
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for (int i = 0; i < 8; i++) {
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edge_pixels.setPixelColor(i, edge_pixels.Color(15, 15, 15));
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}
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// Rotary button LEDs
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ui_pixels.setPixelColor(0, edge_pixels.Color(0, 0, 15));
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ui_pixels.setPixelColor(1, edge_pixels.Color(0, 0, 15));
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ui_pixels.setPixelColor(2, edge_pixels.Color(0, 0, 15));
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// empty LED matrix
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for (int i = 0; i < 13; i++) {
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ui_pixels.setPixelColor(i + 3 + 48 + 4, edge_pixels.Color(0, 0, 0));
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}
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// set active LED matrix LED
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ui_pixels.setPixelColor(active + 3 + 48 + 4, edge_pixels.Color(255, 255, 255));
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if(position < 0) position += 4096;
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active_led_ring = (position / 32) % 48;
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// set active LED ring LED
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ui_pixels.setPixelColor(active_led_ring + 3, edge_pixels.Color(255, 255, 255));
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edge_pixels.show();
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ui_pixels.show();
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delay(1); // wait 1ms
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} |