hide and show objects added
This commit is contained in:
28
README.md
28
README.md
@ -32,6 +32,34 @@ Welche Funktion man nutzen muss findet man hier: https://docs.lvgl.io/master/wid
|
|||||||
|
|
||||||
Es gibt für jedes Widget eine eigene Funktion.
|
Es gibt für jedes Widget eine eigene Funktion.
|
||||||
|
|
||||||
|
## Objekte sichtbar / unsichtbar machen
|
||||||
|
|
||||||
|
```c++
|
||||||
|
|
||||||
|
/*Hide an object*/
|
||||||
|
lv_obj_add_flag(ui_Image1, LV_OBJ_FLAG_HIDDEN);
|
||||||
|
|
||||||
|
/*Show an object*/
|
||||||
|
lv_obj_remove_flag(ui_Image1, LV_OBJ_FLAG_HIDDEN);
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
Alle Flags: https://docs.lvgl.io/master/widgets/obj.html#flags
|
||||||
|
|
||||||
|
### Sichtbar / unsichtbar nach Sensorwert
|
||||||
|
|
||||||
|
```c++
|
||||||
|
|
||||||
|
int temp = bme.readTemperature();
|
||||||
|
|
||||||
|
/*Show an object when threshold is met*/
|
||||||
|
if(temp > 30) {
|
||||||
|
lv_obj_remove_flag(ui_ImageTempTooHot, LV_OBJ_FLAG_HIDDEN); // HIDDEN wird removed, also wird Image sichtbar
|
||||||
|
lv_obj_add_flag(ui_ImageTempOk, LV_OBJ_FLAG_HIDDEN); // HIDDEN wird hinzugefügt, also wird Image unsichtbar
|
||||||
|
}
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
## Screenshots
|
## Screenshots
|
||||||
|
|
||||||

|

|
||||||
|
|||||||
Reference in New Issue
Block a user