adjusted the screen to the santoscope screen

This commit is contained in:
SallarShayegan
2025-02-25 20:36:47 +01:00
parent 958eec2aa0
commit 7890c91bd7
2 changed files with 13 additions and 6 deletions

View File

@ -2,5 +2,5 @@ import pygame
pygame.font.init() pygame.font.init()
font_helvetica = pygame.font.SysFont('Helvetica', 30) font_helvetica = pygame.font.SysFont('Helvetica', 45)
font_helvetica16 = pygame.font.SysFont('Helvetica', 15) font_helvetica16 = pygame.font.SysFont('Helvetica', 22)

15
main.py
View File

@ -9,9 +9,9 @@ class GuiMain:
def __init__(self): def __init__(self):
# pygame setup # pygame setup
pygame.init() pygame.init()
self.screenW = 561 self.screenW = 561 * 1.45
self.screenH = 325 self.screenH = 325 * 1.45
self.screen = pygame.display.set_mode((self.screenW, self.screenH)) self.screen = pygame.display.set_mode((self.screenW, self.screenH), pygame.FULLSCREEN)
fx_mode_labels = [ fx_mode_labels = [
'Strings', 'Strings',
@ -132,12 +132,19 @@ class GuiMain:
pygame.draw.rect(self.screen, color_primary_dark, ((10, 10), (self.screenW * 1.5 / 19, self.screenH - 18))) pygame.draw.rect(self.screen, color_primary_dark, ((10, 10), (self.screenW * 1.5 / 19, self.screenH - 18)))
pygame.draw.polygon(self.screen, "black", [(0, self.screenH/2), (self.screenW*3 / 19, self.screenH), (0, self.screenH)], 20) pygame.draw.polygon(self.screen, "black", [(0, self.screenH/2), (self.screenW*3 / 19, self.screenH), (0, self.screenH)], 20)
pygame.draw.polygon(self.screen, "white", [(0, self.screenH/2), (self.screenW*3 / 19, self.screenH), (0, self.screenH)]) pygame.draw.polygon(self.screen, "black", [(0, self.screenH/2), (self.screenW*3 / 19, self.screenH), (0, self.screenH)])
# flip() the display to put your work on screen # flip() the display to put your work on screen
pygame.display.flip() pygame.display.flip()
self.clock.tick(60) # limits FPS to 60 self.clock.tick(60) # limits FPS to 60
# exit when esc is pressed
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
pygame.quit()
return
pygame.quit() pygame.quit()
GuiMain() GuiMain()