added a dark tone to the primary color

This commit is contained in:
SallarShayegan
2025-02-24 12:35:21 +01:00
parent 77e92bf273
commit e48012e1c1

View File

@ -9,6 +9,7 @@ screen = pygame.display.set_mode((screenW, screenH))
color_primary = (0, 190, 180)
color_primary_light = (0, 255, 245)
color_primary_dark = (0, 110, 115)
# Create and position the knobs
knobs_radius = screenW / 25
@ -40,7 +41,7 @@ def display_label(index):
label_y = (screenH - fx_label.get_height() - fx_value.get_height()) / 2
screen.blit(fx_label, (label_x, label_y))
screen.blit(fx_value, (label_x, screenH / 2))
pygame.draw.line(screen, color_primary_light, (label_x - 10, label_y), (label_x - 10, screenH - label_y), 2)
pygame.draw.line(screen, color_primary_dark, (label_x - 10, label_y), (label_x - 10, screenH - label_y), 2)
line_points = []
line_points.append(knobs[index].get_position())
@ -66,7 +67,7 @@ def display_label(index):
line_points.append((label_x - 10, screenH/2))
for i in range(len(line_points)-1):
pygame.draw.line(screen, color_primary_light, line_points[i], line_points[i+1], 2)
pygame.draw.line(screen, color_primary_dark, line_points[i], line_points[i+1], 2)
knobs[index].set_value(0.86)
knobs[index].set_color(color_primary_light)
@ -83,7 +84,7 @@ while running:
# RENDER YOUR GAME HERE
display_label(7)
display_label(4)
for i in range(8):
knobs[i].display()